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Nov 2, 2009, I had the privilege of being present at a scoring session for Dante's Inferno Game, at Martinsound Recording Studio. Pictured here are Composer/Conductor Garry Schyman, Contractor Ross DeRoche on Tuba, Concert Master Belinda Broughton, and about 15 other players. The main scoring sessions for the game happened at Abbey Road a couple months ago. Here they added some tracks, and in the afternoon they recorded a choir, which I regrettably couldn't stick around for.
Also of interest, Martinsound is the company that invented the technology; Flying Faders, which they exclusively sell and rent to other studios.
Dante's Inferno is due out February 9, 2010
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